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Zbrush to Maya : Shading problem

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mickaelb polycounter lvl 3
Hello everyone,

I have a big problem with several objects exported from zbrush to Maya.

When I import the obj or fbx, there's no problem, but when I save the scene then I try to close and re-open the scene, here is the object :

fP3Tgvb.png

What is that ?!

My UVs are unwrapped on the object :

4U7Zfu8.png

I also tried to change the material, but it's the same.
The problem is visible in viewport AND render.

I have to re-import my object each time I re-open the scene...

Someone has met the same problem ?

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