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Zbrush - How to 'draw' with Zspheres (Video example)

interpolator
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Hey guys, I'm curious how to mimic this guys way of sculpting in muscles what looks to me is zspheres.

I'm wanting to try this workflow to define muscle shapes then smooth it out to make it look like skin.

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Video in question - [ame="https://www.youtube.com/watch?v=oWRGi4lY7Zs"]https://www.youtube.com/watch?v=oWRGi4lY7Zs[/ame] \
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Any ideas on doing this will be greatly appreciated! Cheers :D

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