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UDK lightining problem

Filip5
polycounter lvl 9
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Filip5 polycounter lvl 9
Hey guys,

I have an issue with lightmap in UDK. Here is image of what mesh looks like before building lights.

http://postimg.org/image/v53852vdx/

And here's one after lightining

http://postimg.org/image/en1cjtuc1/

No idea whats causing it, my mesh have 2 uvs, thus light resolution is unchanged. Any help would be appriciated

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