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Maya rigging toolset - messed up viewport

polycounter lvl 7
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LeeMeredith polycounter lvl 7
Hello, I installed the rigging toolset from ue4 and I got the messaged

"If your settings are set to use Y up in Maya(default), you will be shown a dialog letting you know that the world settings have been adjusted to Z-Up. This is just to match Unreal's coordinate space. However, it is possible that the viewport may start navigating strangely. This is a Maya behavior and is unrelated to this toolset. To fix it, press Alt-Home, or alternatively you may left-click the Home button, which is visible when you mouse over the View Cube."

which was fine at first but now I can't open any file that already exists, if I do the navigation is utterly broken, pressing the home button or alt + home just zooms into it being like the image below.

cb35bff181b0dc5cedf8de75c1b624fb.png
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