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IN PROGRESS: Highlighted edges in DDO

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Jonas Ronnegard polycount sponsor
So since last night, after not changing anything in particular all of my masks started getting highlighted around the edges of the map, Can't really wrap my head around it as I didn't change anything in the normal map but at the same time if i use another normal map this doesn't happen, also no matter how i collapse the normals or restart the project this happens every time in both 1.7 and 1.8, really hope someone have a solution.

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