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Following a tutorial and having issues

polycounter lvl 18
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capone polycounter lvl 18
Following a tutorial and having a couple of problems,

Here is a traffic cone after importing it into Unity 4

jsfRVmx.png

1) It suggests that the top has incorrect UVs but it doesn't at all. Looks right in Substance. Are there any settings I'm not doing correctly when exporting my maps?

d217N1A.png

2) Normals seem really extreme in Unity so I went back to Substance. I can turn the damage layer on and off and it works fine. If I slide the opacity of the layer however it has no effect? I just wanted to try lowering the opacity of the damage layer by about 30%. Any ideas how to do this?

HUthBRE.png

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