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SOLVED: 3D0 displaying model incorrect

polycounter lvl 6
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travisdreams polycounter lvl 6
I have a mesh i brought into 3D0 but i made some changes to the topology and added more. So i tried to use the reimport option and for some reason the new mesh isn't loading correctly. Here's what it looks like and the export options i have it setted to (i'm using 3ds max)

PW4pdZk.jpg

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