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How do I do this multiplicative/overlay render in 3dsmax?

madmuffin
polycounter lvl 7
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madmuffin polycounter lvl 7
I saw this effect and I really want to reproduce it but I can't figure out how its done. In photoshop you'd call this multiply or overlay or something but all I can find in 3dsmax is just "opacity" and not any options for how something being rendered should affect what's behind it.

zhSnBDx.jpg
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