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How do you Automate Smoothing of Vertex Normals in Maya?

Sammy101
polycounter lvl 6
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Sammy101 polycounter lvl 6
Hi I was referenced from someone that Maya has the ability to automate smoothing of vertex normals through a settings menu. Considering Max has maxscripts which don't seem to work for me, I've been willing to turn to my student version of Maya in order to get smoothing of vertex normals done faster.
ESF wrote: »
Sammy101: looking nice! and no i'm not using any scripts but in maya in the bevel settings you can control the smoothing :)

He talks about bevel settings, and I have no clue what this means. I don't want to bother him with so many pesky questions and I don't think he's got a lot of time either. So I am hoping someone from here can help me out on figuring out what he means. The base question is basically, how do you control vertex normals through the bevel setting in Maya? Please help!

edit: I have found all the way at the bottom of the page, this group of tools in Maya: (http://wiki.polycount.com/wiki/VertexNormal#GetVertNormalsFromFace_MAXScript). Is this the toolset he was talking about?

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