Hey everyone, I've been working on this for a while now and would love some crit. I'm hoping to extend it a bit further and break up the repetition with cupboards or something. The idea is a near future scientific test chamber, so this corridor is like an access corridor to the robotic arms that I haven't finished concepting yet. The sense of scale and space when in VR is really cool and I'm hoping to be able to play on that more with the final chamber area being a huge empty space.
Where it's at at the moment running smoothly in VR.
Rendered in UE4 textured in Substance Painter.