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Horrid Baking Errors!

Garasin
polycounter lvl 10
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Garasin polycounter lvl 10
Hi all, I'm trying to bake a normal map in 3dsMax but the result I'm getting is absolute horrid! I'm pretty sure my smoothing groups and UVs are setup correctly (seams on hard edges), there's no overlapping UVs and I've exploded the mesh when baking.

Can't seem to do it working, I've tried xNormal and I get the same result.

Any help would be greatly appreciated!

Xro9C9h.jpg

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