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Maya to Zbrush GoZ Problem

synergy11
polycounter lvl 6
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synergy11 polycounter lvl 6
Good evening.

I've roughed out a Scene in zbrush with Multiple subtools and GOZ'd it back to Maya which worked great. However I now want to only send one of the subtools/Objects back to Zbrush for editing. For some reason when I goz from Maya back to zbrush it Goz's the whole scene again.

The only work around I found was to Delete the cache in Zbrush Preferences under GoZ. Which works however I now loose subdivision history between zbrush and Maya.

Is there another way to do this?

I've tried Hiding all my objects in Maya outliner and only selecting one to Goz but it still transfers the entire scene.

The zbrush online documents say Goz will only send your currently selected Object in maya. But for some reason it is not working for me.

Any help would be greatly appreciated!

Thanks.

Chris
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