Home 3D Art Showcase & Critiques

River ShantyTown

ShantyTown Project

BuildingsShanty0039_13_S_zpsb116b7c4.jpg

Project Outline
This shanty town project is something I have been wanting to do for quite sometime. Ever since I came across all this awesome references on CG Textures. However I had been working on my Masters in Project Management, so it was on hold for about a year and a half. But now with only two weeks left of that madness, I can start planning this out. It will be a floating shanty town on the water, in the mountains with an Asian flair.

Unreal Engine 4 Goals
  • Dive into Unreal Engine 4.
  • Learn the new shader creation systems.
  • Learn the new blueprint system.
  • Learn the new terrain system.

Project Goals
  • Create a small scale environment based on a shantytown on the river.
  • Utilize new construction techniques focused around new next gen tech.
  • Water shader technology & possible buoyancy physics for boats and town structures.
  • High resolution landscapes.

Tools & Technologies
  • Unreal Engine 4
  • Zbrush 4R6
  • Maya 2015
  • Photoshop CS6
  • NDO & DDO
  • TopoGun 2

board1_zpseef9a05f.jpg

board3_zps803394ab.jpg

board2_zpsc4e84dfc.jpg

board4_zps76a90c8b.jpg

Replies

Sign In or Register to comment.