I'm working on creating a 3D logo from an EPS file. I got the curves into Maya and I used Surfaces > Bevel Plus to create the initial polygons. 3 questions I have:
1. Is this the best workflow to use when doing this?
2. Bevel Plus leaves a giant ngon on the face of each letter. Is there a quick fix for this or so I have to redo the topology by hand?
3. Bevel Plus doesn't take the negative space out of letters. Is the best way to get rid of this using boolean?