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Normal map software question

Fisty
polycounter lvl 8
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Fisty polycounter lvl 8
So I took a long break from 3d and recently started modeling again and i'm ready to bake my model. Usually I would do cage baking inside 3ds max..

Just wondering if there is any new ways to make the process easier. Or new software that gives better results besides xnormal never really liked xnormal :D


Found this thread looks like i should use xnormal haha http://www.polycount.com/forum/showthread.php?t=137579

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