Whoooah Nelly! First time posting in this thread I've been practising with retopologising- usually, I just leave my models in the sculpting stage but I have begun to like the idea of taking my models further.
Here are two of them:
Ellie from the Last of Us. My first human model I think, some damn crazy topology going on here. I think I mostly get stuck on that part between the legs?
A creature I modelled for a film back when I was at Uni earlier this year, tried to model around the muscles. A bit of a waste of time since the creature was smothered in smoke in post but hey haha:
Oh! And whilst I'm at it, I suppose I may as well ask... does anyone know of a good technique for creating eyelashes? Ellie's eyelashes really sucked on this model, I just couldn't get them looking nice and full.