I still have not named them, so the thread name is entirely ridiculous. I apologize.
Contest thread: http://www.polycount.com/forum/showthread.php?t=136980
So, since improving my 2D stuff is more of a side project than my main focus right now, I figured I'd finish some of my 3D projects that've been left in limbo for a while, while I was busy fetching coffee for my bosses, lol. I'd really like to have some finished projects to show for the work I do, instead of an empty portfolio and roughly 20,000 WIPs. :poly142:
Therefore: Actually finishing my part-done PETROL/Blood Entry.
I got slapped in the face by this project, having started it with no computer or internet access outside of work, and ending it on finding out DDO (a requirement for entering the contest) didn't work on the computer I got to work at home.
: I have a need to finish more stuff, didn't finish this, so I'm digging it back up.
The aim is to have the bulk of the work (any mesh/sculpt/UV/bake re-working, base albedo/gloss and missing assets) done over the course of the next week, with all the final touches done in the week or two after that.
I'll be finishing both poses, though the second needs much more done than the first. Oh, and if anyone has an idea on how to give the look of something gelatinous and translucent (think a pile of wet frog eggs) in Marmoset, I'd be very interested to know. I've got my own ideas based on prior experience with this kinda of material in TB2, but working in a vacuum of ones own experiences sucks sometimes.
Final note, any C&C is super appreciated and will certainly be taken into account.