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in ZBrush, how do you make a unique material for individual subtool?

weee
polycounter lvl 3
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weee polycounter lvl 3
I couldn't find a way, for example, you assign a material (matcap or whatever) to a bunch of subtools, but if you want to modify that mat to fit each subtool, the mat will change hence affect all the subtools it applied to, how do you get around this to customize the mat for a subtool without affects the others?

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