Ahgr…still can’t think of a good name for this thing xD.
The first thumbnails I made where just for finding an idea. 1) A dark underground lab (with lots of liquids) or some kind of alien research basis.
2) A Sci-Fi rooftop scenery. Dropped this one because it came to close to the Unreal 4 Multiplayer Demo…
3) Some kind of destroyed shopping center. With lots of glowing signs and advertising to confuse the player… and probably get him killed. Jep…not such a good idea xD
4) The Rainy Slum City. I had some sketches lying around of a slum-city-island construction at the ocean. With rain and drama and so on. But I came to the conclusion that it wouldn’t fit the Unreal universe.
The 5th idea finally came close to what I wanted. The Idea is a mining facility on a faraway planet. The facility is constructed from many parts. So that, wherever it’s needed you just transport the “facility building kit” and plug the different corridors and room parts together. Kind of like the containers on a construction side .
The design of the corridors and rooms should all be very simple to make it easy to navigate through them (at least the walls and the floor shouldn’t have to much detail). All the electronics and pipes should be on the ceiling, on the floor bars or on the outside of the building.
The facility can be build anywhere. Even under water. Still I wanted to set it up in a more “classic” setting (…yay mountains so classic… u.u).