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Material clone brush solution?

polycounter lvl 19
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MikeF polycounter lvl 19
I was wondering if anyone knew of a program i could use that would allow me to take a mesh with spec, normal and diffuse maps applied and use a clone brush of sorts to sample all 3 maps at once and paint onto a different mesh.

The example i have in mind is to take a tiling material, apply it to a square plane and sample from that to paint onto a more complex modular mesh.

Any ideas?

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