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Converting Map from "Object Space" to "World Space"

polycounter lvl 13
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xXm0RpH3usXx polycounter lvl 13
I baked a world space normal map, converted it to a object space with handplane.
Then I added stuff with nDo, now i would like to go on with Substane Designer and Substance Painter, for which i would need an "updated" worldspace normal map out of the changed nDo one.

Should i convert it to a bump map, then rerender in max?
Google isnt helping much, thx!

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