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Pearl Material for Max

polycounter lvl 9
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Chase polycounter lvl 9
Can't seem to find any tutorials on making a pearl shader without having Vray.

This is the look I'm going for
u6CMbMJ.jpg

This is what I was able to come up with with a falloff, noise, and reflection map. The blue/green is based off the concept I'm needing to match.
lW805N8.jpg

Thanks!

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