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Interesting Research Thread

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Hi

I thought I would share some findings for: Resources, Research Papers, Creators, Visionaries, Pioneers, Ideas and people at the forefront of the game industry. I would greatly appreciate it if you could share any useful nuggets of information you come across or know about and share it with the Polycount community.

To kick the thread off there is the Polycount Wiki
http://wiki.polycount.com/wiki/Whitepapers

Siggraph is also a fantastic place to look for papers.

http://s2014.siggraph.org/submitters/games-focus

Ted Talks has some great talks on games and games design.

People at the forefront - http://www.ted.com/
David Perry
Jesse Schell
Jane McGonigal
Brenda Romero
Daphne Bavelier
Tom Chatfield

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Found this bunch of HELPFUL RESOURCES from this thread - http://polycount.com/discussion/178692/a-story-of-how-i-became-a-3d-artist 

Online Tutorials/Workshops




Others

TIPS TO GET YOUR ARTWORK NOTICED


You want to succeed in this industry? First thing to learn: SELL YOURSELF. Many artists are so afraid of putting their art online. You are so wrong if you think only good artists can share their work. No matter is is good or bad, WIP (Work In Progress) or finished. Just share it with the community. Tell people what you are working on, share your progress with them, and ask for critique and criticism if needed. Knowing that someone is waiting to see your results can help maintain your motivation. Just make sure you do not put everything in your portfolio, but only your best work.

  • Artstation is the best platform for artists to showcase their work and engage with the community.
  • 3DTotal It is very valuable if you can get your work on 3DTotal because they only pick the best work to add to their galleries. 
  • Facebook: Follow your favorite artists, share your work on your page and art groups such as
  • Ten Thousand Hours: This is the best facebook group for 3D artists at the moment. It's very active, and you could find all the top artists here.
  • Pixologic Zbrush: A group to post your Zbrush stuff
  • Level Up!: Mostly for 2D artists
  • Twitter same idea as Facebook
  • Pinterest is like "Google" for artists. It is one of my favorite place for collecting references.
  • Linkedin is a platform for professionals, and recruiters use Linkedin a lot. It is a good idea to post your work here.
  • Zerply is like a Linkedin for artists. I actually like it more than Linkedin because it allows us to display our work in a more creative way.
  • DeviantArt is probably the oldest and largest online art gallery and community, but not the best. There are some really good artists and resources on there but the community is not really professional because it has lots of different kind of people on it. 
  • Polycount is the best forums for game artists. The community is super nice and helpful. You could find a lot of helpful resources on their wiki page. 
  • Zbrushcentral is a really good place for Zbrush users. However, I really dislike their forums because it is too difficult to use. I don't often post my stuff there.
  • CGSociety  seems more about VFX and Pre-rendering. I don't use it too much.
  • CG Plus is an alternative for Artstation.
  • 3DArtist posting your work here to have a chance to get your work featured on 3D Artist Magazine.
  • Behance mostly for Graphic Design and Illustration, I don't use it but I heard it's okay.
  • Sketchfab the best place and the only place to share and embed interactive 3D files.

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