Heeyyyyy. If you guys remember me, I'm the guy who was planning that big cartoony island
project from March. I've decided to put that on hold right now. Not because of trouble, but because I want it to be my best
portfolio piece. I've decided I should continue to improve my 3D modeling and 2D drawing skills so that way, I can truly impress everyone at Polycount with what I believe, is a very creative idea of mine.
So now I'm trying to get back into modeling with my first project. Modeling a section of my city, starting with these buses.
Before I started modeling, I wanted to map what areas will appear physically based.
Here's the progress so far. Modeling in 3DS Max.
It should be noted I've made changes to the bus. Because of the blueprints I'm working with, the actual bus is a mash up of the two reference images. I actually like this decision as it makes it look more original.
I'm definitely going to complete modeling today and hope to get the textures done in the same day.
When I'm done with the bus, I'm going to rebuild this part of my city and populate it in Unreal Engine 4 (downtown brampton, brampton terminal)!