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Weird shading error

polycounter lvl 8
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Fisher007 polycounter lvl 8
Hi,

I have some nasty shading errors on my building and have absolutely no clue why is it doing this. Can it be caused by the triangles being too thin there? (actually I have been told that I should always avoid thin triangles, but I have never seen any issues caused by them)

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https://www.dropbox.com/s/8d1f8zj3pqj2xxu/screenshot000.png
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https://www.dropbox.com/s/1g6wi525eyxl02o/screenshot001.png
Btw the wall is a bit rotated (it has to match the reference exactly), the errors disappear if I align the wall with the closest axe. :/

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