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No Dynamic shadows with lightprobes

polycounter lvl 12
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HAWK12HT polycounter lvl 12
Hi, so using dynamic object (car) single lightmap. one direct light and lightprobes

Cars shadow is cast on static meshes fine, problem happens when the car is under another dynamic object (Bridge Beams). Although its static bridge but it has to be set dynamic to cast realtime shadows on other dynamic objects (car)

This setup works fine as long as I dont set my car to use Lightprobes. the moment I check lightprobes options dynamic bridge dont cast shadow on top of car.

Any ideas whats going on..

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