After 8 long months of portfolio work and job searching I finally got a job in the video game industry, character artist at Asobo studio!
I made this thread to thank the Polycount community. I don't know how I would have made it without the wiki and the great critics I got on my work/portfolio. And also to tell those who are still trying to get their first job as character artist to not give up even if it seems impossible.
I'll start in june and I can't wait to get to work haha ^^