This project is called Military Warehouse and it was inspired by the smelting factory in Abraham Lincoln: Vampire Hunter.
I wanted to try some new texturing techniques in Photoshop by creating all the texture first and then I used dDo for the first time and made adjustments to the maps with that and cant wait until the new software comes out.
I created the modular pieces in 3ds Max, then imported and placed them and rendered in CryEngine. There are a total of 2 sets of props and 2 4096x4096 texture maps with 5,111 polys for set A, and 2,279 polys for set B. After some lighting adjustments and adding the birds and other natural extras, I then rendered it out at 1920p x 1080p.
Everything in the scene I made except for the trees and natural vegetation, dirt and the sky. This project took about 2-3 weeks, but if I would have to put a time frame of actual work time, it took about 40 hours from start to finish.
Thanks for looking, hope you like it. Any tips or comments are welcome.