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Please help: Faceting in my normal map?

synergy11
polycounter lvl 6
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synergy11 polycounter lvl 6
Hello Polycount.

I'm not sure what is going on. I tried baking this in zbrush and Softimage.

But it is always showing faceting in the same spot on the model.

Any suggestions? Selecting Binormals appears to lessen the problem but the model quality overall looks worse then using a Tangent Op. I'm not even sure if that is the problem anyways...

Thanks a lot.
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