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maya quad draw problem

In the maya's modeling toolkit quad draw, you know those green dots you put down before you make them into a square?
I'm currently using that to retopo an object but my problem with those is that I'm seeing those dots behind my object where I'm not supposed to see it. is this normal, a bug, or a settings issue? I've been searching around for an hour and I still can't find any answers to this. :(
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