I'm starting to make a post apocalyptic room for my portfolio.
Its still early on but i just finished the blockout.
ps: i'm switching from 3ds max to maya so everything can take a bit longer bicause i'm still learning maya.
Concept provided by Aaron Limonick.
Update: Finished most base props and started implenting it into cryengine.
This is my first time in cryengine so im a real noob in it, so any tips or tricks are welcome