For those that do not know what Substance Designer is, it is a node based texturing package designed for next gen work flows. It's completely non destructive and non linear. It includes a real time texture preview and texture baking. It natively supports Unity, Unreal Engine 3 / UDK, 3ds Max, Maya, Modo, and Marmoset Toolbag 2.
[ame=" Designer 4 New features & Tutorial - YouTube[/ame]
Substance is starting to get popular, figured we need a place where we can share some nodes and help each other fully utilize the software. Feel free to ask questions & post and share tutorials and nodes.