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Baking Tutorial (Maya, Photoshop, nDo2, xNormal)

polycounter lvl 8
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Selaznog polycounter lvl 8
Hey guys, I posted this in WAYWO but in case people missed it I thought I'd make a thread as well (hope that's okay!)

Kind of technical, kind of artsy, mostly workflow technique I guess. I know a few people have asked about my process before so hurr it is.

[ame="http://www.youtube.com/watch?v=6PSrQPizlTY&feature=share&list=UUTFQTh-Nf3sQDwtnN_WKbMw"]Seamless Texture with Maya, xNormal, Photoshop, nDo2 - YouTube[/ame]


Here's the texture from the video:
tiling_brick_wall_texture_by_julionicoletti-d6zwsox.png


I use this technique for a lot of the stuff I do:
shingles_by_julionicoletti-d63qs5c.png


05.PNG


imgretgredredgt_by_julionicoletti-d5vivo3.png

fruit.png





Anywho, hope that helps and thanks for looking!

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