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Blurry Textures?

Not sure what Im doing wrong, but no matter how much I've been practicing texturing lately, I am unable to achieve the precise detail that most of the artists on Polycount have with their textures.

Mine always look really blurry when zoomed in. When I sharpen the textures in photoshop, it just adds noise. Which isnt the effect Im going for.


For example:
How do I retain the sharpness of the paint chips and the grain of wood?
this is a 2048 map.
Capture_zpsad693e91.jpg

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