Latest update ====
It's been a while since the last time I did something just for myself, for fun and practice, so here we go. I'm not sure how much time I spent on this one but it's been definitely a while since I started it
My personal goal :
- Create a deadly sexy female fantasy character.
- Practice modeling females characters and get better at it because I suck at it.
- Improve hand painting skills and material definitions.
- Practice character design, composition and storytelling.
- Don't think too much about the tricount or the texture resolution just for once.
- Have fun !
Overall, I think I made good progress, especially considering my last female character which was quite a fail. I spent a looott of time on the nude female model first, trying to get the proportions right. The face gave me headaches but I did the best I could. Anyway, I think the proportions are okay but I'm sure there's a few things off. Hopefully you guys can give me critics
As for the painting, I tried a new painting method this time, which is painting everything black and white first, focusing on values, and get the color done at the end. I must say I felt very uncomfortable putting the black & white texture to color but in the end it was a fun experiment and I learned quite a bit from that also.
I'm pretty happy with how it turned so far even if, once again, at the end it's quite disappointing to see that there's such a huge gap between something somewhat okay and something close to the woaa. And I don't think I'm close to the wooaa stage at all haha ;(
Anyway, again hopefully u guys can give me advices on how to improve this character !
Poses are still temporary, I intend to make a beauty shot with a pedestal. Whole model is sitting around 20k triangles and texture is one 4K diffuse only for everything.
Here's the model with flat colors :
C&Cs welcome !