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Foliage not painting static meshes

polycounter lvl 12
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HAWK12HT polycounter lvl 12
Hi all, I am trying out the foliage in UDK and followed up the documents on EPIC. But when i start to paint it only paints on horizontal like flat surfaces (ground) but not on vertical surfaces in my scene.


Collisions are made in UDK for static meshes cause they are simple cylinders and box shapes.

Also i noticed its a little buggy, sometimes it show the sphere to paint and when i cntrl click nothing happens, and at times it dosent even show the sphere to paint on that same spot.

Any ideas how to paint smoothly on every surface in my scene?

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