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Tomb King Shield

Danglebob
polycounter lvl 15
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Danglebob polycounter lvl 15
Hey everyone! Found a neat concept for Warhammer Online and thought i'd give it the ol' college try as a practice/warm up model for a more serious project.

My goals for this are:
  • Use Sketchfab effectively to show off a prop.
  • Create a hand painted heavy diffuse
  • Derive a normal and spec from the diffuse
  • Polish to portfolio quality

Here's the concept

Shot of the wireframe
Tomb_Kings_Shield_Wireframe01_zps7645aaa0.jpg

Current blockout of color
Tomb_Kings_Shield_Texture01_zpsb256eb17.jpg

stay tuned for more! C&c always welcome.

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