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Layered Texture in Maya to Unity?

bpears
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bpears polycounter lvl 4
How does one transfer a layered texture from Maya to Unity? I am wanting to paint a custom terrain in Maya and import in Unity. Yes, I know Unity has a terrain tool. But I need several odd chunks and things, so it will be better this way. I am aware of the asset store vertex painting tools also, but if there is a way to sort of import from Maya, it would just be a waist of money to buy those.

I read someplace to assign multiple materials that I want to use, in Unity, to the single mesh. But I don't think this would carry over the paint job created in Maya? I would like to be painting at least 4 textures.

Thank you

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