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University interview - help?

polycounter lvl 13
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xXm0RpH3usXx polycounter lvl 13
Dear folk of polycount!

I made it... at least half the way to studying game design.
I had to deliver a homework, which i passed, and now I will be in an interview next Thursday.

Besides other concerns, like that i already failed this interview 3 years ago, my biggest one is, that they told me to bring pen and paper with me.

Now, i am not really that good of a painter. I recently got into painting textures myself, but that's it. Also, Photoshop is a totally different thing to painting on paper, at least for me. I think my rendering has given me a good idea about perspective and material properties. But I really dont know what they will want from me.

Would anybody have any advice for me? Especially which tutorials i should have seen, so I do not look like a total idiot when they tell me to draw anything?

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