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C++ Game Programmer needed for long-term, project based, freelance work

Polynaut
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We are currently looking for a C++ programmer to help with, project based, freelance coding.

This current need will be to pass .LIB files through our game engine's C++ API. All code has been created and works perfectly in a custom written OpenGl renderer. We now need that code to render through our newly licensed game engine. This would basically be an engine port. We are estimating 30-60hrs of work, depending on your skill level.

Please email me with any relevant work experience and a quote as we are looking for the best applicant, with the best price, for miscellaneous long-term projects.


Other projects may include:

-Create and modify our game using C++ API, DirectX, OpenGL and variety of other tools
-Work with artists and sound engineers to incorporate assets into games
-Quickly prototype new game concepts
-Write software to calculate game statistics
-Participate in Skype meetings relating to designing system architecture


Requirements:

Bachelor's degree (or equal experience)
Proficient in C++
OpenGL - DirectX a plus
Game programming experience a plus
Good written and oral communication a MUST.

We are always looking for great talent. We appreciate your interest in joining our team. Only applicants who meet the requirements of this position will be considered.

We are looking for self-starters who can see technical projects through and communicate results. To be considered, please include any links to GitHub projects, blog posts, or similar relevant sources.

Thank you!
Anthony
mann.anthony.d@gmail.com

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