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Mari 2.0 : And Height map to normal map

polycounter lvl 14
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Cathodeus polycounter lvl 14
Hi,

Do you know guys how can i achieve "Heightmap as normal map" with the new layer system Inside mari 2.0.

With Mari 1.5 'Heightmap as normal map" was a Shader module allowing users to paint directly a normal map with black and white that were than transformed as normal map shapes at baking.

Can't find a way to that anymore ...

Thanks in advance.
Massimo

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