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Papers, Post-Mortems, Presentations, Put Them Here.

polycounter lvl 15
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Snader polycounter lvl 15
There wasn't a topic to gather all kinds of interesting reading/watching material.
Now there is a topic to gather all kinds of interesting reading/watching material.

Please post here all kinds of technical stuff, artsy stuff, talky stuff, but most of all interesting stuff. Feel free to link stuff you've made yourself. Only thing I ask is that it's good and it's substantial, so not a single animated *.gif or something.

Please only reply if you have any links to add.

Modular Level Design for Skyrim, Originally presented as part of GDC 2013 Level Design in a Day bootcamp.
KillZone ShadowFall Demo Post-Mortem - 103 pages of indepth technical goodness.
Advances in Real-Time Rendering Siggraph 2012 presentations dissecting games. Among others: Journey, UDK4 demo, Dust 514
SimonSchreibt is the blog of a fellow Polycounter, dissecting graphical tricks from a variety of games.


Once there is a lot of stuff in this thread, I'll go and sort it all into nice categories.

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