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modo 601, how to render perfectly bright, no lighting?

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rooster mod
Hi, I'm trying to achieve the same effect in a render as 'texture' display mode; that is, totally bright render as if there is no light information. I should be able to take the render and put it next to the texture and notice no difference in colour

I have tried setting the render output to 'diffuse coefficient' and that is close but the colour is washed out. I have the gamma on the texture set to 1

does anyone have any further steps to try? I'm guessing there's some colour correction type setting I'm missing, but I don't know my way around modo's renderer

thanks :)
-Rich

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