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Can you use blenders NLA system effectively for layered animations

polycounter lvl 19
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Frankie polycounter lvl 19
I'm trying to work out if it's possible to use the NLA editor for a layered animation workflow in blender. It feels like it's almost possible but I'm not quite sure what I'm doing. The end result needs to be a regular action so I can import multiple ones to unity. Anyone know how to do it? Thanks!

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