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UDK lighting issue

polycounter lvl 13
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bcottage polycounter lvl 13
When i am in the editor the lighting is 100% fine
When i play the game the lighting is 100% fine

however

When i do the screen dump thing to record my udk cinematic the lighting is borked. As if i have lightmap problems but when i play the game from the editor its how it should be.

I have lightmaps on everything so it shouldnt be a problem :/

Any ideas?

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