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Help with achieving this certain look!

polycounter
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AgelosAp polycounter
In the image below is a cropped concept for the forest of our game(left=normal/ right=brightened) ..

forest10v.jpg
And this is what i have now in Unity.
forest10a.jpg
The models are rough the textures aren't. So what are you thinking i'm doing wrong?
Also here are my textures.
forest10b.jpg
forest10a.jpg

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