This great concept by Gray Shuko
has been making the rounds lately, so I thought I'd give it a try - reinterpreted as a sort of bachelor pad.
These editor-viewport grabs show what is very much a work-in-progress. I've just started to grapple with (indoor) lighting, inserted a make-shift god-ray shaft of questionable quality and have not spent much time on textures.
Maybe someone here has some inspiration on how to proceed with the lighting, and I also need to get to work with inserting some objects that give the place more character (posters, jumbled up clothing and so on). But yeah, a work in progress!
I'm also getting some nasty seams on the walls where the lightmaps should be aligned perfectly, and wild local color bleeding while it's flat in other areas. 'Tis fun
Made me sum highpolies as well:
Any and all comments are very welcome!