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rusty shader_layered texture

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  • MrNinjutsu
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    MrNinjutsu greentooth
    It's not bad actually. The dirt blotches look a little bit unconvincing.

    A question to you sir; why are you doing it through a shader and not through a normal texture?
  • ftorek
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    yeah - looks more like camo than rust :) - for this i'd probably stick with texture masking so you can follow your 3d shape better - doing this type of stuff in-shader usually works better for flat areas as you don't need to worry about how to follow curvature and shape of your object

    cheers
    f.
  • Obscura
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    Obscura grand marshal polycounter
    Why dont you use vertex colors for the rusting?i mean like r=0--> painted, r=1-->rusted or something like this.then you could paint where you want rust, and where not.it would be a lot more customizable and realistic.
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