Bisho Bola - Dota 2 Thread

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Well finally after danidem Encouraged me to create a polycount thread I decided to do it! so here I am

I don't post since the polycount contest and that was with another account.

So let's start the sets I made. From morhpling when I barely knew what was a vertex or a polygon to razor, now that I don't have to search for help in 3d and it is just matter of getting better and better.

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  • Some Jerk
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    Your Rubick mask is amazing. So which hero are you currently working on?
  • Bishobola
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    bat rider troll warlord pugna and skeleton king.. I'll make the 4 sets at the same time later I'll post the concepts heh
  • Robbiek1000
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    Out of curiosity, why do you work on some many sets at the same time? Just interested in the strategy behind that. BTW, love your sets!
  • Junglehermit
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    Nice to see you here Bisho!
  • iniside
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    Out of curiosity, why do you work on some many sets at the same time? Just interested in the strategy behind that. BTW, love your sets!
    I can tell my thinking behinde this because I also work on sevral items at time. When I run out of ideas for one i start working on another and then back on previous one. Thanks to this I don't got bored to quickly and still improving.
  • Bishobola
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    iniside wrote: »
    I can tell my thinking behinde this because I also work on sevral items at time. When I run out of ideas for one i start working on another and then back on previous one. Thanks to this I don't got bored to quickly and still improving.
    mostly this, yep
  • Robbiek1000
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    Thanks, that makes pretty darn good sense!
  • mrpresident
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    Definitely nice to see you here! Been a fan of your work for awhile :)
  • Bishobola
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  • Bishobola
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    REGALIA OF THE BONE LORD 2.0

    I just wasted the SK ultimate with this set

    Remade it, why? SK it's my favorite heroe and the set it's one of the most liked sets I've done and it's not ingame let's see why

    Changes:

    - Completely new cape, why? well last one didn't match very well with the original model bones, so the animations and model ingame weren't pretty enough.

    - Removed the monster eyes theme, I removed them in the sword and changed them by red gems that only a real king would wear in shoulder and Arms

    - Modified Sword, now it has red bandages with gold bordes and made it a bit smaller and now fits witht he rest of the set

    - This one is important - FIXED the textures, I F*** up the textures in the 1.0 making them squared so ingame they had 50% less resolution, now they are clean and nice.


    So that's it CAPS LOCK AND SEE WHAT HAPPEN!
    dire+SK.jpg
    Presentacion+baller+king.jpg
    Preview+portatit.jpg
    Radiant+sk.jpg
  • Spudnik
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    Man, I really love your sets. You have really nailed the whole separation of design elements by material and color. Keep up the great work!
  • BrontoThunder
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    I did enjoy your previous iteration of the SK set but this refined version is really really nice. I'm a big fan of your sets :)
  • Bishobola
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    thx bros!
  • Bishobola
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    HAHA I F*** all up! I deleted my old skeleton king set because I was uploading a new set..

    Finally a mix bewteen the accepted and the new one. I think this is better. better textures better models better skinning
    dire+SK.jpg
    Presentacion+baller+king.jpg
    Preview+portatit.jpg
    Radiant+sk.jpg
    sk+preview+new.jpg
  • Paskie
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    Bishobola wrote: »
    HAHA I F*** all up! I deleted my old skeleton king set because I was uploading a new set..

    Finally a mix bewteen the accepted and the new one. I think this is better. better textures better models better skinning
    dire+SK.jpg
    Presentacion+baller+king.jpg
    Preview+portatit.jpg
    Radiant+sk.jpg
    sk+preview+new.jpg

    Well that seems to have done the trick! It got in :)
    Awesome set!
  • Lennyagony
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    Grats Bisho, cyborg matt has this listed as accepted.
  • Bishobola
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  • HntrLuc
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  • mrpresident
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    Fantastic batrider, nice job!
  • Bishobola
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    thanks guys!
  • someguy216
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    Love your designs, personally thought eleven curses should have won the polycount contest :P
  • Bishobola
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    teheh

    A promo image for upcoming events :p
    nyx+bishobola+presentation+por+international.jpg
  • Spudnik
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    <- doesnt get it
  • Bishobola
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    Back to work after a crazy summer!

    some wips!
    head+2d+3d.jpg
    I+dunno+lol.jpg
    IMG_21082013_163848.png
    IMG_21082013_164210.png
    sandy+claws+smiling.jpgsandking.jpg
    Model!

    skbish.jpg




    And little pugna, just legs and ward and will be ready!
    pugna.jpg
  • Paskie
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    Both are looking great! Pugna default cape is awful so i hope this one gets into the game. Good stuff!
  • Bishobola
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    thx bro!
  • wchunmin
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    Love your artwork design, its really give me a lot of inspiration and really motivate me to make a item. Btw by any chances could you make a video about the entire process from concept designing, modelling and texturing of your artwork because i would really want to know how you guys do it. Im just a newbie right here and i want to create a item for dk but i just dont know how to start.
  • Bishobola
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    Wchunmin, add me or I add you to steam and so I can help you directly bro, no problem. Everyone start as a newbie and eventyally you will just become a good artist!



    after a while without posting, I rushed my sets and finished both for once.

    some renders and promos

    Render+sand+king+small.jpg
    pugna+render+idle.jpg

    pugna+promo+.jpg
    sand+king+promo.jpg
  • Snowstorm
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    Love the SK set and how the carapace kinda peels away to reveal these fleshy bits. Whole thing looks really epic.

    Just curious, what were the promos rendered in?
  • Bishobola
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    Snowstorm wrote: »
    Love the SK set and how the carapace kinda peels away to reveal these fleshy bits. Whole thing looks really epic.

    Just curious, what were the promos rendered in?


    Marmoset, Anuxis recommended it to me, pretty good, here are the renders without photoshop
    pugna+render.jpg

    sand+stop+please.jpg
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