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MudBox - Save Screen Image of a tileable texture

Karaoke_Warrior
polycounter lvl 13
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Karaoke_Warrior polycounter lvl 13
Is it possible to render a tiling plane (using "Save Screen Image") with the light effects and viewport filters turned on onto an image?

I know you can specify the height and width of an image but the viewport camera has to be exact in order for it to tile correctly.

Has anyone ever tried this?

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